Post by Kirikami on Sept 30, 2017 9:57:05 GMT -5
Enlightened Fist Pathfinder Conversion
( Original: dnd.arkalseif.info/classes/enlightened-fist/index.html )
Not all monks pursue metaphysical perfection to the exclusion of all other study. Some monks combine a rigorous discipline of academic study with martial arts and development of the body. While others meditate on their inner force granted through the spark of magic potential. For these monks, that pursuit includes the practice of magic and the implementation of certain arcane powers into their unarmed combat styles. These enlightened fists master the use of touch spells, creating new forms of combat where their fists strike with blinding speed, phenomenal power, and magical energy
Prerequisites
Spellcraft 5 ranks
Knowledge (Arcana) 5 ranks
At least one level in an arcane spellcasting class
At least one level in Monk or Unchained Monk.
Arcane Caster Level 3
Stunning Fist feat
Combat Casting feat.
HD: d8
Save Advancement: F: Poor, R: Good, W: Good
BAB: Good
Skill Ranks: 4 + Int Mo
Acrobatics, Climb, Escape Artist, Knowledge (arcana), Perception, Spellcraft
Prestige Class Feature Table
1st Monk Abilities
2nd Fist of Energy (Elemental Fist)
3rd Enlightened Fist Ki Power
4th Fist of Energy (Energy Spell)
5th Enlightened Fist Ki Power
6th Fist of Energy (Hold Ray)
7th Enlightened Fist Ki Power
8th Fist of Energy (Bend Energy)
9th Enlightened Fist Ki Power
10th Arcane Enlightenment
Arcane Spellcasting Advancement Table
1st ~/~/~
2nd +1 Casting Class
3rd +1 Casting Class
4th +1 Casting Class
5th ~/~/~
6th +1 Casting Class
7th +1 Casting Class
8th +1 Casting Class
9th +1 Casting Class
10th ~/~/~
Proficiencies
The EF gains no additional proficiencies.
Monk Abilities
An EF adds her class level to her monk level to determine:
1. Her class-based AC bonus.
2. Her unarmed damage.
3. Her unarmored speed bonus.
4. The number of daily attempts of her Stunning Fist feat.
5. The advancement of her Ki Pool, including Ki Strike.
6. Whether she qualifies for ki powers based on her level.
Spellcasting Advancement
At the indicated levels, an EF gains new spells per day as if she had also gained a level in an arcane spellcasting class she belonged to before adding the prestige class. She does not, however, gain other benefits a character of that class would have gained, except for additional spells per day, spells known (if she is a spontaneous spellcaster), and an increased effective level of spellcasting. If a character had more than one arcane spellcasting class before becoming an EF, she must decide to which class she adds the new level for purposes of determining spellcasting advancement.
Fist of Energy (Su)
At 2nd level the EF gains the Elemental Fist feat choosing one energy type to use with it. At 5th and 10th level the EF chooses an additional useable energy type and the damage increases by 1d6 at each of those levels. She must expend a Stunning Fist attempt to use the feat.
Fist of Energy (Energy Spell) (Su)
At 4th level, the EF gains the ability to spend a stunning fist attempt to change the energy type and descriptor of a range: touch spell she casts as if using the Energy Spell metamagic feat. She can change said type and descriptor to match element(s) available to her from her Fist of Energy class feature. This can even be applied when using the Arcane Fist ki power, and otherwise does not affect the casting time of the spell.
Fist of Energy (Hold Ray) (Ex)
At 6th level, an EF can cast any spell that produces a ray or ranged touch attack effect as a touch spell instead. The spell's range becomes Range: Touch.
Fist of Energy (Bend Energy)
At 8th level, an EF can redirect nearby energy attacks which match her chosen energy types for her Fist of Energy class feature. As an immediate action that costs one ki point, the EF can shift the area or target of such an energy attack by 5 feet in any direction. If the energy affects an area, the EF selects one square to be unaffected and an adjacent square to be affected (if this square is already in the area, this has no additional effect in that area). If the energy affects a target, the EF selects an adjacent target. She cannot redirect energy damage conducted to her by physical contact with an object or creature (such as a shocking grasp or a flaming weapon). For example, if she were in the line of a wizard's lightning bolt, she could have the spell skip her square and instead affect an adjacent square, even if this meant the spell did not form a continuous line. If a druid attacked her with call lightning, she could shift the targeted bolt to an adjacent square, hitting a creature in that square (if any).
Enlightened Fist Ki Powers
At the levels indicated the EF can choose to either take the designated Enlightened Fist ki power for the level, the ki spell power or choose from a list which they qualify: Normal Monks choose from the list of Quiggong Monk archetype ki powers, but cannot take a ki power she would normally gain via progression in Monk. Unchained Monks simply choose from their list of available ki powers.
Arcane Blow (Su, 3rd)
As part of an unarmed full attack, or Flurry of Blows, she can spend a ki point to cast a range: touch spell and deliver it on the first successful attack roll. Casting the spell this way does not provoke opportunity attacks.
Ki Spell (3rd+, Su)
When you gain this EF ki power you choose one spell you know with a casting time of 1 round or shorter. As a swift action, an EF can expend 1 ki point to cast that spell (it must be prepared where applicable and its spell slot is expended as normal). When cast in this way, the spell can target only the EF, even if it could normally affect other or multiple targets. Spells cast in this way ignore somatic components and do not provoke attacks of opportunity. The EF does not need to have a free hand to cast these spells in this way.
Arcane Rejuvenation (Su, 5th)
The EF gain the power to heal wounds through arcane might. As a standard action three times per day, she can release a prepared spell or expend a spell slot to heal herself 1d6 × level of spell/slot. She can also do so by spending ki points, and she may spend up to the number of her highest spell level available in ki to same effect (1 ki per 1d6, to a maximum number equal to highest spell level attained).
Admixture of Spirit (7th, Su)
Two times per day, as full round action the EF can focus her mind and spirit, converting physical will into magical force- and vice versa. When using this ability she makes one of the following exchanges:
A. Expend a spell slot or prepared spell to gain ki points equal to the spell level of the slot/spell.
B. Expend a number of ki points to regain a spell slot of a level equivalent to the number spent or reprepare an expended spell for the day similarly.
C. Expend a number of ki points to regain an equal number of Stunning Fist attempts.
Arcane Soul (Su, 9)
Your magical prowess and physical will become a tangible field that you can use to disrupt magical energy. As a swift action you may spend 2 ki points to gain Spell Resistance equal to 10 + EF + levels in classes whose features this prestige class advances. This lasts for 1 minute, and may be ended earlier as a free action.
Arcane Enlightenment (Ex)
The EF has reached the pinnacle of her training, achieving some level of mystical enlightnement.
She may now use admixture of spirit any number of per day, but never more than once every ten minutes (If she has it). She may also use Arcane Rejuvenation any number of times per day as long as she has the spells or ki to do so (If she has it).
Finally she adds her casting stat modifier of her arcane spellcasting class progressed by this prestige class to her total daily ki point allotment. If she progressed more than one, she chooses one for this purpose.
( Original: dnd.arkalseif.info/classes/enlightened-fist/index.html )
Not all monks pursue metaphysical perfection to the exclusion of all other study. Some monks combine a rigorous discipline of academic study with martial arts and development of the body. While others meditate on their inner force granted through the spark of magic potential. For these monks, that pursuit includes the practice of magic and the implementation of certain arcane powers into their unarmed combat styles. These enlightened fists master the use of touch spells, creating new forms of combat where their fists strike with blinding speed, phenomenal power, and magical energy
Prerequisites
Spellcraft 5 ranks
Knowledge (Arcana) 5 ranks
At least one level in an arcane spellcasting class
At least one level in Monk or Unchained Monk.
Arcane Caster Level 3
Stunning Fist feat
Combat Casting feat.
HD: d8
Save Advancement: F: Poor, R: Good, W: Good
BAB: Good
Skill Ranks: 4 + Int Mo
Acrobatics, Climb, Escape Artist, Knowledge (arcana), Perception, Spellcraft
Prestige Class Feature Table
1st Monk Abilities
2nd Fist of Energy (Elemental Fist)
3rd Enlightened Fist Ki Power
4th Fist of Energy (Energy Spell)
5th Enlightened Fist Ki Power
6th Fist of Energy (Hold Ray)
7th Enlightened Fist Ki Power
8th Fist of Energy (Bend Energy)
9th Enlightened Fist Ki Power
10th Arcane Enlightenment
Arcane Spellcasting Advancement Table
1st ~/~/~
2nd +1 Casting Class
3rd +1 Casting Class
4th +1 Casting Class
5th ~/~/~
6th +1 Casting Class
7th +1 Casting Class
8th +1 Casting Class
9th +1 Casting Class
10th ~/~/~
Proficiencies
The EF gains no additional proficiencies.
Monk Abilities
An EF adds her class level to her monk level to determine:
1. Her class-based AC bonus.
2. Her unarmed damage.
3. Her unarmored speed bonus.
4. The number of daily attempts of her Stunning Fist feat.
5. The advancement of her Ki Pool, including Ki Strike.
6. Whether she qualifies for ki powers based on her level.
Spellcasting Advancement
At the indicated levels, an EF gains new spells per day as if she had also gained a level in an arcane spellcasting class she belonged to before adding the prestige class. She does not, however, gain other benefits a character of that class would have gained, except for additional spells per day, spells known (if she is a spontaneous spellcaster), and an increased effective level of spellcasting. If a character had more than one arcane spellcasting class before becoming an EF, she must decide to which class she adds the new level for purposes of determining spellcasting advancement.
Fist of Energy (Su)
At 2nd level the EF gains the Elemental Fist feat choosing one energy type to use with it. At 5th and 10th level the EF chooses an additional useable energy type and the damage increases by 1d6 at each of those levels. She must expend a Stunning Fist attempt to use the feat.
Fist of Energy (Energy Spell) (Su)
At 4th level, the EF gains the ability to spend a stunning fist attempt to change the energy type and descriptor of a range: touch spell she casts as if using the Energy Spell metamagic feat. She can change said type and descriptor to match element(s) available to her from her Fist of Energy class feature. This can even be applied when using the Arcane Fist ki power, and otherwise does not affect the casting time of the spell.
Fist of Energy (Hold Ray) (Ex)
At 6th level, an EF can cast any spell that produces a ray or ranged touch attack effect as a touch spell instead. The spell's range becomes Range: Touch.
Fist of Energy (Bend Energy)
At 8th level, an EF can redirect nearby energy attacks which match her chosen energy types for her Fist of Energy class feature. As an immediate action that costs one ki point, the EF can shift the area or target of such an energy attack by 5 feet in any direction. If the energy affects an area, the EF selects one square to be unaffected and an adjacent square to be affected (if this square is already in the area, this has no additional effect in that area). If the energy affects a target, the EF selects an adjacent target. She cannot redirect energy damage conducted to her by physical contact with an object or creature (such as a shocking grasp or a flaming weapon). For example, if she were in the line of a wizard's lightning bolt, she could have the spell skip her square and instead affect an adjacent square, even if this meant the spell did not form a continuous line. If a druid attacked her with call lightning, she could shift the targeted bolt to an adjacent square, hitting a creature in that square (if any).
Enlightened Fist Ki Powers
At the levels indicated the EF can choose to either take the designated Enlightened Fist ki power for the level, the ki spell power or choose from a list which they qualify: Normal Monks choose from the list of Quiggong Monk archetype ki powers, but cannot take a ki power she would normally gain via progression in Monk. Unchained Monks simply choose from their list of available ki powers.
Arcane Blow (Su, 3rd)
As part of an unarmed full attack, or Flurry of Blows, she can spend a ki point to cast a range: touch spell and deliver it on the first successful attack roll. Casting the spell this way does not provoke opportunity attacks.
Ki Spell (3rd+, Su)
When you gain this EF ki power you choose one spell you know with a casting time of 1 round or shorter. As a swift action, an EF can expend 1 ki point to cast that spell (it must be prepared where applicable and its spell slot is expended as normal). When cast in this way, the spell can target only the EF, even if it could normally affect other or multiple targets. Spells cast in this way ignore somatic components and do not provoke attacks of opportunity. The EF does not need to have a free hand to cast these spells in this way.
Arcane Rejuvenation (Su, 5th)
The EF gain the power to heal wounds through arcane might. As a standard action three times per day, she can release a prepared spell or expend a spell slot to heal herself 1d6 × level of spell/slot. She can also do so by spending ki points, and she may spend up to the number of her highest spell level available in ki to same effect (1 ki per 1d6, to a maximum number equal to highest spell level attained).
Admixture of Spirit (7th, Su)
Two times per day, as full round action the EF can focus her mind and spirit, converting physical will into magical force- and vice versa. When using this ability she makes one of the following exchanges:
A. Expend a spell slot or prepared spell to gain ki points equal to the spell level of the slot/spell.
B. Expend a number of ki points to regain a spell slot of a level equivalent to the number spent or reprepare an expended spell for the day similarly.
C. Expend a number of ki points to regain an equal number of Stunning Fist attempts.
Arcane Soul (Su, 9)
Your magical prowess and physical will become a tangible field that you can use to disrupt magical energy. As a swift action you may spend 2 ki points to gain Spell Resistance equal to 10 + EF + levels in classes whose features this prestige class advances. This lasts for 1 minute, and may be ended earlier as a free action.
Arcane Enlightenment (Ex)
The EF has reached the pinnacle of her training, achieving some level of mystical enlightnement.
She may now use admixture of spirit any number of per day, but never more than once every ten minutes (If she has it). She may also use Arcane Rejuvenation any number of times per day as long as she has the spells or ki to do so (If she has it).
Finally she adds her casting stat modifier of her arcane spellcasting class progressed by this prestige class to her total daily ki point allotment. If she progressed more than one, she chooses one for this purpose.