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Post by Kirikami on Aug 7, 2011 17:26:32 GMT -5
The Skill List in it's Entirety Appraise Balance Bluff Climb Computer Use <--- New Concentration Craft Decipher Script Diplomacy Disable Device Disguise Escape Artist Forgery Gather Information Handle Animal Heal Hide Intimidate Jump Knowledge - Arcana
- Behavioral Sciences <---- New
- Civics <----New
- Dungeoneering
- Engineering
- Geography
- History
- Local
- Nature
- Nobility and Royalty
- The Planes (The Rift)
- Physical Sciences <---- New
- Streetwise
- Tactics
- Technology <----- New
- Theology and Philosophy <---- New
Listen Move Silently Open Lock Perform Profession Ride Search Sense Motive Sleight of Hand Speak Language Spellcraft Spot Survival Swim Tumble Use Magic Device Use Rope
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Post by Kirikami on Aug 7, 2011 17:26:45 GMT -5
Master List of Compound SkillsEach Compound Skill has two (or more) skills tied with it. For a more deeper analysis of compound skills go here for a small example of how they are used. Acrobatics (Dex) Balance + Jump + Tumble
Endurance (Str) Climb +Swim
Knowledge (Law and History) (Int) Knowledge (History) + Knowledge (Civics)
Knowledge (Mechanics) (Int) Knowledge (Engineering) + Knowledge (Technology)
Knowledge (Terrestrial Sciences) (Int) Knowledge (Nature) + (Geography)
Legerdemain (Dex) Disable Device + Open Lock
Linguistics (Int) Decipher Script + Speak Language
Navigate (Dex) Drive + Pilot (Replaces Ride with 4 Ranks)
Occult Lore (Int) Knowledge (Arcana) + Spellcraft Occupation: (Wis) Craft (n) + Profession (n)
Perception (Wis) Listen + Spot
Stealth (Dex) Hide + Move Silently
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Post by Kirikami on Aug 7, 2011 17:27:00 GMT -5
Post Reserved
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