Post by Kirikami on Oct 22, 2011 11:36:39 GMT -5
Burning Grasp
Evocation [Fire]
Level: Sor/Wiz 1
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature or object touched
Duration: Instantaneous
Saving Throw: Reflex: Partial; See description
Spell Resistance: Yes
Your successful melee touch attack deals 1d6 points of fire damage per caster level (maximum 5d6). If the target took any damage from the spell, upon a failed reflex save, the target catches on fire as described on this page.
Freezing Grasp
Evocation [Cold]
Level: Sor/Wiz 1
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature or object touched
Duration: Instantaneous
Saving Throw: Fortitude: Partial; See description
Spell Resistance: Yes
Your successful melee touch attack deals 1d6 points of cold damage per caster level (maximum 5d6). If the target took any damage from the spell, upon a failed Fortitude Save, the target is considered fatigued for a number of rounds per level (Maximum 5). This does not stack with itself to make the target exhausted; but overlaps upon a later failed save.
Corrosive Grasp
Evocation [Acid]
Level: Sor/Wiz 1
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature or object touched
Duration: Instantaneous
Saving Throw: Reflex: Partial; See description
Spell Resistance: Yes
Your successful melee touch attack deals 1d6 points of acid damage per caster level (maximum 5d6). If the target took any damage from the spell, upon a failed reflex Save, the target takes 1 point of acid damage for a number of rounds per caster level (max 5) thereafter. The Target may take a standard action to douse the wound with water, if they have a source handy.
Sonic Grasp
Evocation [Acid]
Level: Sor/Wiz 1
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature or object touched
Duration: Instantaneous
Saving Throw: Fortitude: Partial; See description
Spell Resistance: Yes
Your successful melee touch attack deals 1d6 points of sonic damage per caster level (maximum 5d6). If the target took any damage from the spell, upon a failed fortitude Save, the target becomes deafened for a number of rounds equal to your caster level (Max 5).
Force Grasp
Evocation [Force]
Level: Sor/Wiz 1
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature or object touched
Duration: Instantaneous
Saving Throw: Reflex: Partial; See description
Spell Resistance: Yes
Your successful melee touch attack deals 1d4 points of Force damage per caster level (maximum 5d4). If the target took any damage from the spell, upon a failed reflex save, the target falls prone.
Evocation [Fire]
Level: Sor/Wiz 1
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature or object touched
Duration: Instantaneous
Saving Throw: Reflex: Partial; See description
Spell Resistance: Yes
Your successful melee touch attack deals 1d6 points of fire damage per caster level (maximum 5d6). If the target took any damage from the spell, upon a failed reflex save, the target catches on fire as described on this page.
Freezing Grasp
Evocation [Cold]
Level: Sor/Wiz 1
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature or object touched
Duration: Instantaneous
Saving Throw: Fortitude: Partial; See description
Spell Resistance: Yes
Your successful melee touch attack deals 1d6 points of cold damage per caster level (maximum 5d6). If the target took any damage from the spell, upon a failed Fortitude Save, the target is considered fatigued for a number of rounds per level (Maximum 5). This does not stack with itself to make the target exhausted; but overlaps upon a later failed save.
Corrosive Grasp
Evocation [Acid]
Level: Sor/Wiz 1
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature or object touched
Duration: Instantaneous
Saving Throw: Reflex: Partial; See description
Spell Resistance: Yes
Your successful melee touch attack deals 1d6 points of acid damage per caster level (maximum 5d6). If the target took any damage from the spell, upon a failed reflex Save, the target takes 1 point of acid damage for a number of rounds per caster level (max 5) thereafter. The Target may take a standard action to douse the wound with water, if they have a source handy.
Sonic Grasp
Evocation [Acid]
Level: Sor/Wiz 1
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature or object touched
Duration: Instantaneous
Saving Throw: Fortitude: Partial; See description
Spell Resistance: Yes
Your successful melee touch attack deals 1d6 points of sonic damage per caster level (maximum 5d6). If the target took any damage from the spell, upon a failed fortitude Save, the target becomes deafened for a number of rounds equal to your caster level (Max 5).
Force Grasp
Evocation [Force]
Level: Sor/Wiz 1
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature or object touched
Duration: Instantaneous
Saving Throw: Reflex: Partial; See description
Spell Resistance: Yes
Your successful melee touch attack deals 1d4 points of Force damage per caster level (maximum 5d4). If the target took any damage from the spell, upon a failed reflex save, the target falls prone.